“Well, not quite. What’s actually happening, according to friends at agencies, is that client’s willingness to buy design from agencies is decreasing, and project budgets have been shrinking. And the prevailing theory is that this is happening because companies are building in-house teams, and that’s where their ‘design budgets’ are going. Whereas in the past, a company might spend 20% of a design budget internally and 80% externally, that’s now swapped.”
More thoughts on where design agencies are headed by Peter.
“…the joy from an unusual experience fades quickly, but the sting of not fitting in because we didn’t share an experience with our peers—even a crappy one—lingers.”
–Olga Khazan for The Atlantic
“Some of the most important decisions UX designers make are those they don’t even think about. It’s generally understood that creating an intuitive interface is important, but few people are really good at articulating what makes an interface intuitive. This is where the concepts cognitive load and cognitive barriers play a huge role.”
Illustration: Jose-Luis Olivares/MIT
From MIT News:
“From the perspective of the autistic child, the world appears to be a ‘magical’ rather than an orderly place, because events seem to occur randomly and unpredictably. In this view, autism symptoms such as repetitive behavior, and an insistence on a highly structured environment, are coping strategies to help deal with this unpredictable world…”
The Minecraft Mega City has been in development for two years, and is simply amazing. Don’t miss the video.
“If you write software that enables harassment and stalking, or makes it difficult for users to protect their personal information, you’re disproportionately driving women off of your platform or making them do extra work. Respecting user’s privacy and emphasizing consent in software design is fundamentally an issue of equality — not just gender, but across the board.” –Kat, “Ways Men in Tech are Unintentionally Sexist”
Her entire piece should be required reading, but that piece in particular really grabbed me when Joel pointed to it.
Gursky’s May Day V (2006), at Matthew Marks.