All posts in design
Hey creatives, head over to Inspired Mag and grab these gorgeous icon sets! There’s ten, they’re all free, and they’re all beautiful!
For fans of film, architecture, set design, and the laws of space (that’s everyone, right?), I highly recommend Steven Jacobs’ The Wrong House: The Architecture of Alfred Hitchcock. Incredible consideration given to every choice made in the film director’s career, complete with sketches, plans, photos, and more. “The architectural historian should address the imaginary architecture of cinema.” Indeed. You can also browse some of the PDF version of the book here.
I love the idea behind TRNK. Tariq and Nick love good design and wanted to rethink the way men shop for and think about it. TRNK offers readers an opportunity to meet inspirational, creative, and innovative men in their homes and workplaces and hear their story, then shop adjacently. It’s a wonderful mix of magazine and marketplace, offering a beautifully simple way to get inspired and act. And for the record, can be enjoyed by women just as well. The blog also offers great resources like “The Art of the Home Bar” and a tour of the Pendleton mill.
Recovering the Classics is a collaboration between DailyLit, Harvard Bookstore, and Creative Action Network. Pulling original cover art from a variety of talented designers, Recovering the Classics offers customers a chance to buy a copy of a classic with the cover art they choose on the site. So many wonderful titles to choose from! Another wonderful reason to read a physical book once in a while (or gift one).
“Choosing to use hollow icons for the sake of lightness / very-modern aesthetic is not the issue, it’s that to sacrifice the usefulness of what an icon does (aide in reading speed) for aesthetic feeling is really bad. Don’t follow bad design decisions to appease a platform.”
Read the article at Medium.
Update: a really thoughtful follow up and response is over at The Fox is Black.
I know that the world of icon creation can get sticky really fast for both users and designers. There’s not a clear line between visuals the universal mind understands, and visuals that require prior knowledge or context. Either way, the continuation of the illustration-as-information remains a critical part of our human experience in the physical world, as well as our (accessible) online one. The NounProject is an exceptional example of aspiration in this department. “The Noun Project is building a global visual language that everyone can understand. We want to enable our users to visually communicate anything to anyone.” They don’t want to talk about blind people as humans, but that’s ok – it’s clear what their goals are and they’re admirable. And as Khoi says, they’re having fun. Anyone can throw some work on Dribble, NounProject is crowd-sourcing design for good.