I highly recommend this Medium piece by Arthur Bodolec, Design co-founder at feedly, discussing how the Material Design UX workshop at Google helped his feedly team think about their application in some new ways. Incidentally, the foundation of feedly was based in material (cards) already – but it’s later in the piece where Bodolec addresses colors and imagery, that the real innovation creeps out. Subtle but powerful before and after pictures included.
Ever wondered about suggested friends on Facebook that seem … random? Me too. Ever hopped on a plane and made a documentary about going to find them and figure it out? Well, this guy did.
Piper is an amazing little hacker toolbox based on a Raspberry Pi that shows you how to build electronics by playing Minecraft. Coming soon to Kickstarter so get ready to support!
Paul Ford, for The New Yorker:
You might have read that, on October 28th, W3C officially recommended HTML5. And you might know that this has something to do with apps and the Web. The question is: Does this concern you?
The answer, at least for citizens of the Internet, is yes: it is worth understanding both what HTML5 is and who controls the W3C. And it is worth knowing a little bit about the mysterious, conflict-driven cultural process whereby HTML5 became a “recommendation.” Billions of humans will use the Web over the next decade, yet not many of those people are in a position to define what is “the Web” and what isn’t. The W3C is in that position. So who is in this cabal? What is it up to? Who writes the checks?
Read it all at The New Yorker
Completely in love with Elizabeth Gadd‘s photography.
You know about Tinybop, right? They make beautiful apps for kids, and their “Loves” section on the website links to oodles of other wonderful things (books, apps, games, etc.) that you will absolutely love. I don’t have enough time to even try all the wonderful things I’ve found there with my kids.
They have three amazing apps of their own: Plants, Homes, and The Human Body. All three are wonderful, but if you haven’t tried The Human Body yet, do it soon because at the moment, proceeds from the download are going directly to (RED)’s fight against AIDS. You probably can’t do a better job spending $2.99 anywhere else this week. Get to it!
“After all, HTML is responsive by default. If you approach the design by starting small and working your way up with both responsive web design and progressive enhancement, you get mobile for free.” –Mobile Last
“Instead of defining hours per week in contracts with employees, freelancers or virtual workers, you define a commitment level. You don’t care how many hours they work, when and where, or how they mix their private and professional lives. The only thing you care about is how much you can count on the contributions, effort and collaboration of your workers, in the projects to which they have been assigned.” –Pay People for Commitment, Not for Time or Results
Wonderful piece by Rhodri Marsden at The Long & Short about the beauty and intrigue of early synthesizers.
Wow. Mahmoud Hashemi and Stephen LaPorte created Listen to Wikipedia, an incredible audio experience on the web that converts the edits people make to Wikipedia pages into beautiful sounds. As people join, edit, save, etc. you hear a collection of bells, strings, and more that end up coming together as though intentionally organized. It’s just beautiful – I’ll put this in my headphones and listen while I work today.
The Website Deck is such a cool idea and it is an absolutely incredible gift idea for anyone you know who works on websites for a living. Love someone but not sure what they do? Chances are they (or their teams) will benefit from having these around the office. It’s just a simple deck of cards that illustrate components and pages of a website.
At Springbox, we love to kick off projects with client workshops. The agenda varies depending on what the client needs, but I can see us having these in the room no matter what. Buy it now for just $19.
… But never be so cautious you’re never experimenting.
Lots of wisdom in this Bill Evans interview about creative problem-solving with music that can be applied to almost anything we do.
“I don’t consider myself as talented as many people but in some ways that was an advantage because I didn’t have a great facility immediately so I had to be more analytical and in a way — that forced me to build something.
Most people just don’t realize the immensity of the problem and, either because they can’t conquer it immediately, think that they haven’t got the ability, or they’re so impatient to conquer it that they never do see it through. If you do understand the problem then you can enjoy your whole trip through.
People tend to approximate the product rather than attacking it in a realistic, true way at any elementary level — regardless of how elementary — but it must be entirely true and entirely real and entirely accurate. They would rather approximate the entire problem than to take a small part of it and be real and true about it. To approximate the whole thing in a vague way gives you a feeling that you’ve more or less touched the thing, but in this way you just lead yourself toward confusion and ultimately you’re going to get so confused that you’ll never find your way out.”
Thank you BrainPickings for the morning inspiration.